PureRage's merc plugin.rar Pre Edited files ready to be used (44.37 KiB) Downloaded 1031 times Please feel free to use this and post on your own forum/site, just remember to give credit whare it is dueĮdit: Updated the attatched plugin to fix a minor issue. The Phrozen Keep for all the great guides that helped me get started Note: you need to remove all rings and amulets from your existing chars you will use this for, including the stash or it wont work.īaron Josh for his hard coded plugin that this was based on. Remove the armo from the equiv2 column (if you don't, any cube recipes will work on rings and amulets) Scroll along to the store page column and delete the entry Go back up to the original helm row and change the code column to hlm1. Now find the Helm row and copy it to a new row and rename it New Helm. In the Equiv2 column, add hlm1 for each of them.Īny items you don't want to be equipable out of those, you just don't add hlm1 to the column You need to Open ItemTypes.txt and look for the ring, amulet, boots, gloves and belt rows. You can use this to add just a few items to the merc (though all equip slots would be shown until you edit the npcinv.dc6 and remove the slots from inventory.txt)įirst, download Baron Josh's hireling plugin fromĬreate a folder and extract it (not to your mod folder)įollow the instructions but DONT move the dll's over. Sooooo, heres the other way from start to finish, this works perfectly and i've tested with helm only recipes etc.: Ok that way will cause prolems with helm only cube recipes and runewords for example. ![]() Let me know and i`ll post it up if needed. If there are any morblems there is another method that works too, it just requires a little more editing. Not sure, i got it finished then had to start on some paper work.
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